
Need for Speed is powered by the Frostbite 3 Engine an engine that scales incredibly well on multiple CPU cores. In order to find out whether less powerful – modern-day – CPUs can run this game, we simulated a dual-core, a tri-core and a quad-core system. Ghost Games will have to further optimize its title as that scene was not the only one in which our framerate dove below 60fps. The interesting part here is that none of our CPU cores was maxed out. However, the same scene ran with the exact same framerate even when we disabled Hyper Threading. At first, we thought that we were CPU limited (as we had Hyper Threading enabled and one of our CPU cores was maxed out).

In the following image, you can see the game running at 55fps on the GTX980Ti. Now the reason that both the GTX690 and the GTX980Ti were not able to offer a complete 60fps experience is because some scenes are as unoptimized as they can get. Similarly, NVIDIA’s GTX980Ti offered an almost constant 60fps experience at both 1080p and 1440p. As said, SLI scaling is great so those with SLI systems will definitely see a performance boost in this particular title. NVIDIA’s GTX690 was able to provide an almost constant 60fps experience at 1080p with Ultra settings (however without TAA as that AA option brings a lot of blur, and with High textures in order to avoid any possible VRAM limitation). SLI scaling is great with the game’s default SLI bits, as our GTX690 was used – most of the times – at 95%.

NVIDIA has already included an SLI profile for this title, meaning that PC gamers won’t have to mess around with the NVIDIA Inspector Tool in order to find the appropriate/ideal SLI bits. So, it’s time now to see how this new racing game performs on the PC platform.įor this Performance Analysis, we used an Intel i7 4930K (turbo boosted at 4.0Ghz) with 8GB RAM, NVIDIA’s GTX980Ti and GTX690 GPUs, Windows 10 64-bit and the latest WHQL version of the GeForce drivers. The PC version features an unlocked framerate, as well as support for wheels and manual transmission.

After a four month delay, Ghost Games’ Need for Speed is finally available on the PC.
